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Chances are that if you are viewing this page, you already know a
little bit about me. My name is Safeire de l'Haven, and I have been a
member of the Three Kingdoms community for
what feels like a lifetime, and yet it has been a mere five years. In
that time, I have had the great honour to belong to the Knights
Guild, where I have been many times blessed.
The Knighthood
The heraldry
help files are available here. If you have reached (or aspire to) the
rank of Noble, please peruse these pages. I have tried to make it as
easy and simple as possible, and have added some links to other pages
that will help you create your distinctive coat of arms.
The Stories
The knights of the Three Kingdoms are strong warriors, dedicated to a
life of honour, valour, and glory. Every day of our lives, we strive
toward a certain goal... to meet the standards of a set of virtues passed on down through the generations by the father of the guild,
Keylon. I have spent many a weary night contemplating this, our Code of
Honour, and have written a few notes and stories on different topics
that I would like to share with you. Bear in mind, I have been writing
these for two and a half years, and they aren't all of great literary
worth. But, they mean a great deal to me, and I hope they make people
think a little bit about their own conduct... whether on a MUD or in
real life.
- The Tale of
the de l'Havens -- Written in part about eight or nine years
ago, this is the partial story of the history of my family, as told
by Sir Gregor-Gabriel de l'Haven, the last living of the original de
l'Haven clan. It is a continuing saga that I hope to add to at some
point, so keep coming back to check.
- A Paladin's
Pledge -- Probably written in February or March of 1995, when I
was still getting my feet wet within the guild, there were many
conflicts that had arisen within the guild. I wrote this, inspired
by the words of another knight. It was as much my promise to the
guild as my attempt to remind everyone else of theirs.
- Lord of the
Land -- All through my life, I've been a story teller, spinning
tales of deeds great and small. This lyrical story was in a long
string of notes I scribbled down to characterize the different
virtues of the Code. Lord of that Land is meant to symbolize the
virtue of courtesy.
- A Guild
Vision - Part One -- In late November of 1995, I was a fresh new
Noble, learning the ways of the leaders of the guild. It was at this
time that my mind began to wonder about the rarest of knights, those
named as Visionaries. And so, I sought out those who had been
granted this grand title, and asked of them a simple question: What
does it mean to be a Visionary? The answers were varied and
thoughtful, and I put them all together into a two part story. The
words read here are their own, hardly touched by the creative
instinct.
- A Guild
Vision - Part Two -- Continuation of Part One. It is worthy to
note that it was only a mere week after publishing this piece that
Keylon, the great founder and father of the guild chose to bestow
upon me the title of Visionary. And, I think, the conclusion I drew
at the end of my story still holds true, so long after.
- Passage of a
Hero -- The greatest thing any of us can hope to have within the
guild is a mentor... a man or a woman who inspires you to act, to
think, or to just live life for what it is. I have this in Lord Stu.
Passage of a Hero is a short epitaph, dedicated to the day that he
decided to pass on his earthly shroud within the Three Kingdoms, and
take on the position of a wizard.
- Death upon
the Mountainside -- When a member of the guild is asked what the
best part is, the response that often comes is the sense of family,
friendship, and camaraderie. This story is dedicated to a man who
exemplified all three of these (and many more things) to me one day.
As he would no doubt request, I'll spare his name, but know that he
is a wonderful person who I owe my life to.
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